![]() ![]() It also shows that the overworld takes place on a hex grid, which isn't immediately apparent when looking at the black background in the game. Players were probably supposed to mark enemies and traps on it, as their locations are always the same. Maybe by virtue of being a Falcom game, there are surprisingly decent scans around for this game, not only of the box cover, but also the map below that came with it, found on this site. You're supposed to press the Help Key on the PC-88 keyboard to start the game, which was mapped to "End" in the Emulator I used. Well, admittedly it's a bit of a stretch to call Panorama Toh an RPG in the traditional sense, cause there are no stats or level-ups, but Falcom did, so who are we to judge? According to Japanese sites, the game was programmed by Yoshio Kiya, the creator of Dragonslayer and Brandish.Īfter the title screen, the game opens with a Pac-Man-like scroll, where all the characters, items and locations are introduced. If you thought Dragon Slayer was Falcom's first RPG, you guessed wrong. ![]()
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